Silent Hill f Locker Puzzle Guide
Cracking the Girl Code at Ebisugaoka Middle School
Unlock the secrets of the school lockers by deciphering the mysterious "girl code" used by students.
Understanding the Silent Hill f Locker Puzzle
The girls at Ebisugaoka Middle School have developed their own secret numerical cipher to communicate with one another. While this might seem like innocent fun, their "girl code" holds the key to unlocking essential locker combinations needed to progress through the game.
Your main objective in the school section is to find the key to the back gate, but multiple layers of security stand between you and this crucial item. This comprehensive guide will help you decipher the code and unlock all the secrets hidden within the school lockers.
Initial Steps
Begin by searching for the security cabinet in the office on the 1F lobby. Unfortunately, it's locked and the key is missing.
After solving the Secret Box puzzle, use the Second Floor Generic Classroom Key to access the locked classrooms on the east end of 2F.
Finding Clues
In the closest classroom, you'll find the "Note to Teacher" file on the podium, revealing that a girl named Ayumi found a lost key but left it in her locker.
Examining this note also rewards you with the Old Annex Main Gate Key.
The Note to Teacher reveals Ayumi's locker contains an important key
Deciphering the Girl Code in Silent Hill f
The "girl code" used by Ebisugaoka Middle School students functions similarly to leetspeak, where letters are replaced with similar-looking numbers or punctuation marks. Understanding this cipher is essential for solving the locker puzzles.
Girl Code Translation Guide
Number to Letter Conversions:
- 1 = I
- 3 = E
- 4 = A
- 5 = S
- 7 = T
- 8 = B
- 0 = O
Punctuation to Letter Conversions:
- ! = I
- $ = S
- @ = A
- & = and
Examples of the girl code found throughout the Annex
Finding Ayumi's Classroom
After obtaining the Old Annex Main Gate Key, head to the Annex on the north side of 1F. Explore the unlocked classrooms and hallway to find numerous examples of the girl code in student notes.
Ayumi's classroom is on the west end of the Annex. Check the teacher's podium for a seating chart, then locate Ayumi's desk to find Asakura's Textbook and the Locker Room Key.
Asakura's Textbook contains clues to Ayumi's locker combination
The Locker Room Key opens the girls' side of the 1F locker room, giving you access to Ayumi's locker. To open it, you'll need to decipher her combination from the clue in her textbook using the girl code translation method.
Silent Hill f Locker Puzzle Solutions
Story Mode Locker Solution
"I'm a mermaid. The sea is calling out to me. I can't believe this school doesn't even have a pool!"
"The sea! THE SEA! The best thing in the world! It's so lovely, it's now my locker combination!"
Ayumi's locker combination on Story difficulty is "SEA" translated into girl code.
Tap to Reveal Story Mode Combination
534
(5=S, 3=E, 4=A)
Hard Mode Locker Solution
"I'm a tortoise. The bus is calling out to me. I didn't get the news that school would be so far away!"
"Bus! BUS! The best thing in the world! I love it so much that I made it my locker combination!"
This is the trickiest of the three difficulties. To figure out all three digits, you'll need a clue from the "Note from a Male Student" file, typically found on the west end of the Annex hallway.
The Note from a Male Student provides essential context for the Hard Mode puzzle
Tap to Reveal Hard Mode Combination
865
(8=B, 6=U, 5=S)
Lost in the Fog Mode Locker Solution
"I decided to make the combo for my locker something I love!"
"You can poach it, fry it, and even boil it. No matter what, it always comes out delicious!"
"And if you add flour and sugar and mix them all together, you can make a cake!"
You're looking for a 3-letter word for a type of food that can be poached or fried and is an ingredient in cakes.
Tap to Reveal Lost in the Fog Combination
399
(3=E, 9=G, 9=G)
Ayumi's reaction after successfully opening her locker
Optional Locker Solutions in Silent Hill f
While you only need to open Ayumi's locker to progress, there are three additional lockers belonging to Suga Yosie, Takeshi Aoi, and Tschuiya Taiko that contain valuable items. These combinations remain the same across all puzzle difficulties.
Takeshi Aoi's Locker
Find the "Origami of Grievances" in the cubbyholes at the back of Ayumi's classroom. According to the author, Aoi's locker combination is his own first name translated into girl code.
Tap to Reveal Aoi's Combination
401
(4=A, 0=O, 1=I = AOI)
Opening this locker rewards you with another Origami of Grievances.
Suga Yosie's Locker
According to the Origami of Grievances found in Aoi's locker, Suga's combination "sounds like a cry for help." Think of a well-known 3-digit distress signal.
Tap to Reveal Suga's Combination
505
(5=S, 0=O, 5=S = SOS)
Opening this locker rewards you with a School Bag that expands Hinako's inventory limit by 1. On NG+ runs, it contains a valuable Shriveled Abu-age offering.
Tschuiya Taiko's Locker
Use the Generic Classroom Key to open the northern classroom on the east end of the second floor. Find an origami crane on a stack of books in the back - this is an Origami of Grievances containing Taiko's combination.
Tap to Reveal Taiko's Combination
377
(3=E, 7=T, 7=T = ETT)
Opening this locker rewards you with the Omamori [Wolf]. On subsequent runs, this is replaced with a Dried Carcass.
Silent Hill f Locker Puzzle Video Guide
If you're still having trouble with the locker puzzles, check out this video walkthrough showing all solutions in action.
Mastering the Silent Hill f Locker Puzzles
Successfully opening Ayumi's locker rewards you with the Key Cabinet Key, which can be used in the school's office to obtain the Key to the Back Mountains - essential for progressing in the game.
The girl code cipher is a unique puzzle mechanic that adds depth to the school environment in Silent Hill f. By paying attention to the numerous notes scattered throughout the Annex and understanding the translation rules, you can unlock all the secrets hidden within the school lockers.
Remember that the optional lockers contain valuable items that can significantly help your playthrough, so it's worth taking the time to solve all of them.